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Innovation Claim

3D Drawing is innovative because it allows players to use their own tools created with a drawing mechanic that has not been implemented in a video game this way before.

Project Description

This project focuses on giving the player more freedom in the environment by pushing boundaries on what a game can be and how much the player can be a part of the environment. Instead of telling the player what to make, the player must use context/environmental clues such as a keyhole or a crack in the wall to create a tool/key such as a hammer, screwdriver, lock key, platform, etc. 

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Project Description

The player will use the exact object they draw in 2D and have it converted into 3D. The player will be able to switch between their first-person camera and their drawing UI. After drawing an appropriate model, the tool will become a tangible object the player can use throughout the game to solve puzzles.